Thursday, 20 December 2007

Table texture


enjoy

A little test

Hi all.

Have any of you seen the IT (Steven King) film? One of the scenes include a baloon rising from the sewer.

I have done a little test to see what it looks like using a cloth baloon. See what you think. If you think we shouldnt have it in, thats fine.

Also. I've sent a few people messages asking if they need anything and also can people send things to me. I need pictures from Tom for the room (the desk picture). Can people get things to me ASAP?


Friday, 7 December 2007

Last part of advert

This is what the last few seconds of the advert could look like. Obviously it won't look as rough but this could be a possible layout i'm trying. This was all done in flash except the eye/moon which was done in maya. Rendered all in fusion. Please give feedback;

Toon tutorial

Ok tutorial time.
Step 1; Get your mesh.


Step 2; Select the rendering scroll bar on the left, there will be the toon setting in the options bar at the top. Select your mesh and go to toon scrollbar, select toon>assign outline>add new toon outline. In the channel box you can adjust the outline thickness.


To make the texture look like a cartoon texture, simply turn it to a surface shader.


Whalah. Toon. Experiment around its great.

Toon shader

Ok, i know you lot are still a bit sceptic about the toon shader but i will prove to you it is the way forward. It's ridiculously easy, and looks kool. Included in this little blog is a small tutorial on how to do it. To put your minds at ease;















Granny before...

...Granny after.
See how awesome it looks!!! It looks like a cartoon and will be awesome. Tutorial coming up soon.

A little test

Just a little test with a bit of cloth. May use cloth, may not but it seemed to work ok.


Extra Info

I'm making this post to save Adam & Matt's sanity.

My back's gone out of place so "may" not be able to come in tomorrow, so there are a few things I think need to be brought up. Trying to remember them now.....

Some things arent relevant right now but saves me doing it later

1: When rendering, render at PAL resolution (720x576)

2: keep as many test renders, model stages, rigging screenshots etc as you can.

3: If you can render at 25fps

4: Animate your characters a little bit more than you think they should. This is for editing reasons.

5: DON'T render as any kind of video file. Render as tiff's or targa's

6: People animating the panel. you have your area. Thats your area!!!!! You can use it. For example, in pinheads area there can be an animated (or still) cube

7: Rhys, we need to figure out how you can get your animation to me. Would you be able to email me the file from a friends pc?

8: Can't think of an 8

Sean

Monday, 3 December 2007

Meeting this week as normal

Wedensday 11:30 like always. Hope everybody had a good SAND. I know i enjoyed the free booze at the blaster.

Wednesday, 28 November 2007

Meeting???

This week I'm at SAND. I thought we were meeting on Monday, but nobody turned up.

Anyway. unless we're going to meet at SAND I won't be coming to fade this week.

We're going to have to take any posts like this off. If Dave etc look at the blog it'll look like we aren't communicating with eachother. Well, in this case, we arent.

Sean

Thursday, 22 November 2007

hey guys

just so you all know i havn't bailed on the group or anything. Havn't been well this week at all, been drowsy, sick, pretty much glued to the toilet and one of myhousemates has been in hospital the last 3 days with flamed apendics and she was the one that started this illness. I'm feeling allot better now and shouldn't have a problem with next weeks meetings, btw how did this weeks meeting go? someone wanna fill me in?

oh and thanx for the get well msg sean.. haha

Last characters




Ok, they're done. Get back to me on what dates u guys are free next week. We'll meet up and kick this animations ass. Go team. Remember, models done by next week.
Peace.

Monday, 19 November 2007

Blood. Blood, Glorious Blood

Hi.

Firstly, I'm having big problems with the characters. Realised something, I can't make them. I don't think I have that sort of brain.

So, a question. Would anyone be willing to model the characters for me?

Even with the designs I'm having problems. I keep going back to it but I don't get anywhere.

If someone models the characters (jigsaw & ghost face) I'll be fine from then on with the animating and rigging. And if you want, as you modelled the character, if you want I'll animate yours. That's up to you.

I can't really do much with jigsaw's bike cos of the proportions of the character.

In the meantime I'm making plans for an interactive DVD.

Nearly all of the features of a normal DVD movie can be done with my software.

Also making a design for a game, if that's possible (we have time). The idea I've had is a kind of, um.... matching cards game.

You know the game where you turn a card, then turn another. If you get the wrong card they both turn back. If you get it right, they stay turned.

When the card turns there is a knife slash sound. If its wrong there is a scream, if right a manic laugh.

I won't be able to make the game but someone can probably do it in flash, or whatever you use. I can design it.

I may; may, be able to put it on the DVD, but i don't know but it can be put on the website.

If we get very carried away, and if it's possible we can do a time limit thingy. If a person gets all the card turned over by a set time they gain a free entry to the horror festival.

BLOOD!!!!!!

Been working on blood simulations. Have put one below.



I've asked Richy and I'm probably going to do some dripping or running blood for the website.

By the way, Richy won't be coming in tomorrow cos he isn't well. Not sure if he's coming in Wednesday.

I, and all the group want to wish Richy a speedy recovery!!!! Aren't we a good, pleasant group!!

Um, probably more to say but don't know what.

Sean

Wednesday, 14 November 2007

Pinhead and Old Lady




Pinhead and Old Lady. Enjoy.

YAY finished

YAY it's finished. It does need sound but the animation and drawings are done. I hope you like it. My sweat, blood and seamen went into this so appreciate it!!! See you tomoz at half 11. Peace.

Monday, 12 November 2007

Sneak preview


Here's a little look at the new animatic/storyboard. And oh yer, the fingers do tap.

Saturday, 10 November 2007

Mask

Oh i forgot, the mask does need to be modeled. But should be easy.

Friday, 9 November 2007

Ghostface character sheet


Since Ghostface is basically wearing a big dress i think cloth dynamics would be best, meaning his actual body structure would be easy, keeping it as a simple collection of primitives. The only real modeling needs to go into his boots and gloves.

Jigsaw Character sheet



P.s whoever's doing jigsaw (Sean i think) remember to model him in pieces as he is a puppet (arm, forearm, hand, etc, pretty much where there's a joint). I didn't draw the bike because Sean has that pretty much laid down.

Wednesday, 7 November 2007

Todays meeting

Yet another posting from me. We have 1024mb of space for the blog. I'm probably going to fill it up in a week.

Ok, firstly, characters.

Characters in the animation will be:

Jigsaw, Freddy, Jason, Ghost Face, Pin Head, Little old granny, 1st contestant & 2nd contestant.

Tasks for members:

Me: Jigsaw & Ghost Face



Adam: Freddy & Room


Chow: Jason


Rhys: Pinhead & gran


David: 1st contestant


Matt: 2nd contestant & Texturing


Tom: Character designs (reference images), Storyboard update & new animatic


Richy: Website & all that multimedia stuff

I have made folders for each character which include reference images. People who want these images for their characer, let me know.

It does seem like people have more work than others. Matt, Chow & David have one character, the rest have two.

If this is a problem with people we need to talk about it!!

Probably an idea to take screenshots of your character modelling stages. When your characters are "completely modelled" put stage by stage images in a new post.

Texturing:

Certain models such as Jigsaw & Ghost Face don't need much texturing (UV mapping etc).

If people doing more than others aren't confident with texturing characters maybe pass the model onto Matt (or Chow or David; not sure if you guys are ok with texturing characters).

Rigging & Animating:

Obviously, we can't rig or animate until we have models. When the time comes we'll talk about who will be rigging & animating what. We may choose to stick with the characters we've modelled. But someone doing two models will need to pass one on to Tom for him to rig and animate.

Rendering:

We can't really test with cel shaded rendering until the characters are done. May look better not cel shaded. We want a toony look but it might look better not with a toon render. Don't worry about shadows (if anyone is). With the right setup (shadows etc); shite characters look amazing.


Joke:

Why can't men make pancakes?

Cos they're useless tossers!!


Importing Images

Firstly, you can now enlarge the gantt chart by clicking on it.
When I've been importing images; the part where you find the file you are asked to choose a layout (none, centre, left & right) select "None".
I've been selecting centre. Doing this doesn't let you enlarge the image when clicking on it.
So, select "None" and then centre it with the "Align Centre" button.
Also, emails, again!!!!
We need to finally agree on 1 email address to send emails to. I now have 3 (primary, hotmail & google) and it's already driving me mad.
I use seantoomey.cymru@btinternet.com for emails!!!!!!
Hotmail I use for MSN & google for the blog.
From now on I'm going to send emails to the email addresses I've had from the start. If you want them sent to a new one instead, tell people.
Also, use "Red" text for important posts.

website JPEG

character sheets





Enjoy Mo-Fos

Tuesday, 6 November 2007

Extra Stuff

Here's the pamphlet video. Videos may take an hour to actually work.


Also, here's the Gantt Chart.



WHEN IMPORTING IMAGES DON'T RESIZE THEM BECAUSE NOT ONLY ISN'T THE ASPECT RATIO KEPT BUT ALSO THE IMAGE IS CUT. MAY BE RESOLVED IF I CHANGE THE TYPE OF BLOG.

Hello people

This is wonder woman,

Now that the blog is online we can really start to bug each other even in the privacy of our own homes.

See you lot tomorrow.

P.S No fat chicks

To Start

Hi all.
Just a test post to see if everything is up and running.

Can you go into your googlemail account and accept the invitation for http://www.screeemfest.blogspot.com/ ?

Let me know when you do and I'll give you admin privileges.
Just adding a few images and a video or two to see if it all works. They may be too small, but we'll see. They are on medium setting.