Step 1; Get your mesh.

Step 2; Select the rendering scroll bar on the left, there will be the toon setting in the options bar at the top. Select your mesh and go to toon scrollbar, select toon>assign outline>add new toon outline. In the channel box you can adjust the outline thickness.

To make the texture look like a cartoon texture, simply turn it to a surface shader.

Whalah. Toon. Experiment around its great.
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